I’m not big on holidays myself, or so my colleagues tell me, but it’s hard to ignore the fun that is Halloween. You get to dress up, eat candy and wander your ‘hood. Plus, you get an annual dose of Halloween merriment in the form of the DCU HALLOWEEN SPECIAL, which brings together creators new and seasoned to tell tales that frighten, amuse and excite.
TITANS’ “Family Reunions” storyline kicked off last week in #28. The issue gives us a peek into Deathstroke’s ultimate plan for the team, as well as revelations about the promise he made to each member. But what’s it like writing Slade and the gang? TITANS writer Eric Wallace has his answer:
Can the Girl of Steel defeat a threat that’s already knocked out an entire planet of Bizarros? What about BizarroGirl? Can Supergirl trust her twisted opposite number to help? My guess is “no.” But writer Sterling Gates and artist Bernard Chang might have other ideas.
SUPERGIRL #57 hits Wednesday.
The Martian Manhunter comes face to face with D’Kay, but what secrets does she have to share? Can Firestorm hold his own against Deathstorm and his very own Black Lantern Corps?
It’s that time again – where we preview a few key variants for your viewing pleasure. What do we have this time? How about T.H.U.N.D.E.R. AGENTS #1, by Darwyn Cooke? A SUPERMAN #705 cover by BATMAN INCORPORATED artist Yanick Paquette?
The Dynamic Duo and Dr. Hurt collide for a final confrontation that serves as the culmination to the latest chapter of mastermind Grant Morrison’s epic and multi-layered Batman saga. Will Dick Grayson succeed where Bruce Wayne failed? Will Damian return to the dark side and betray his friends? How does the Joker fit in?
For several months now, Commissioner Jim Gordon has known he's been working alongside a "different" Batman. But with Bruce Wayne now returned, what will that mean for the future of Gotham City and their own crime fighting chemistry?
BRUCE WAYNE – THE ROAD HOME: COMMISSIONER GORDON, from writer Adam Beechen and artist Szymon Kudranski, hits Wednesday.
It’s not a stretch to say that a lot of work goes into getting what you hold in your hands when you have a finished comic book or graphic novel. From script to pencils to inks to colors to the final printed or digital copy you hold in your hands, the creative process is a wonder for an outsider to see.