Preview Monday: SWORD OF SORCERY #8 and FABLES #129

Welcome back for another installment of Preview Monday! This week you’re getting exclusive first looks at SWORD OF SORCERY #8 and FABLES #129.

After Eclipso’s brutal return, House Amethyst teeters on the brink of destruction as his sinister army stands at its gates! With House Onyx and House Diamond already under the sway of Eclipso, Amethyst may have no choice but to join with some of her oldest foes to battle the Lord of the Black Diamond. But can these ancient enemies band together in an uneasy alliance to defeat Eclipso? One thing is for sure – when the dust settles, nothing will ever be the same for House Amethyst. Written by Christy Marx and illustrated by Aaron Lopresti, the final issue of SWORD OF SORCERY hits stores this Wednesday.

Meanwhile, Snow White’s starring arc continues in FABLES. With Bigby unable to help after his ferocious battle with Brandish in issue #128, Snow White steps up to put an end to the Prince’s adventures in Fabletown once and for all. But while Snow White and her betrothed brawl, the 13th Floor Witches race against time to undo the powerful spell that could lead to Snow White’s death at her very own hand! From Eisner Award-winning writer Bill Willingham and artists Mark Buckingham, Steve Leialoha and Andrew Pepoy, FABLES # 129 arrives in stores this Wednesday.

Third Wave Spotlight: SWORD OF SORCERY #1

In September, Zero Month introduced you to four all-new ongoing series: THE PHANTOM STRANGER, SWORD OF SORCERY, TALON and TEAM 7. With these #0 issues, you got a taste of the new characters and stories that will be impacting the ever-growing DC Universe.

 

This month, each of these four series will launch their #1 issue. To celebrate these releases, we’ll be putting a spotlight on each of these new titles every day this week on THE SOURCE. Next up is SWORD OF SORCERY #1, which hits stores on October 17. From writer Christy Marx and artist Aaron Lopresti comes the title’s “Amethyst” story, while the “Beowulf” back-up story comes to you from writer Tony Bedard and artist Jesus Saiz. We asked Bedard, Lopresti, Marx and Saiz to tell us a little bit about their creative processes and to tease what readers can expect from issue #1.

 

How did you use issue #0 to help you launch issue #1? How were your creative approaches to these two issues different?

 

TONY BEDARD: In SWORD OF SORCERY #0, we are there for Wiglaf's first encounter with Beowulf, and we get our first glimpse of the future DC Universe they live in – a land that has reverted to a feudal, medieval society following some mysterious apocalyptic event. Issue #0 was a chance to set the stage and raise some questions. Is Beowulf a hero or a monster? Will Wiglaf survive his encounter with this guy? SWORD OF SORCERY #1 is where those questions start getting answered.

 

AARON LOPRESTI: Obviously there was a lot of set up to the series in the #0 issue and only about 6 or 7 pages of Gemworld. I sort of got my feet wet with the design elements and completely different tonality of Gemworld and the characters in the #0 issue, without getting overwhelmed right off the bat. Issue #1 is artistically complex and challenging and I was glad to get the opportunity to ease into it and "warm up" a little before tackling it head on.

 

CHRISTY MARX: My approach is holistic. In other words, each issue is part of a larger whole and part of an ongoing flow of story. The main thing about #0 is that it needed to provide a large amount of set-up. It had to quickly and efficiently establish the main characters, their worlds, and their fundamental conflicts – plus transition them to the main world where the action will take place from then on. Fortunately, after 25 years of writing for animation, comics and games, I’ve learned a lot about efficient writing.

 

JESUS SAIZ: There was no difference, really. With issue #0, we introduced the two main characters and the world they live in. Issue #1 is where the adventure really begins. But aside from that, at least on the art side of things, there has been no difference. I've tried to make the atmosphere and tone of one issue a direct continuation of the other, but have also added new elements to the story.


What’s been the most fun aspect of writing/drawing and launching the new series so far?

 

TONY BEDARD: Without a doubt, it's getting to work with Jesus Saiz and discovering that he's a bigger fan of the sword and sorcery genre than I am! And that's saying something, considering my college nickname was Tonan the Barbarian! This is a real passion project for both of us, and Jesus is knocking it so far out of the park that it's a joy every time new pages come in. I've loved the guy's work ever since MIDNIGHT, MASS. all those years ago, but I feel like “Beowulf” is shaping up into his defining moment. I'm just glad to be along for the ride.

 

AARON LOPRESTI: The fun part is the same thing that makes it so difficult. Designing and creating everything from scratch. I feel like I am designing something new on almost every page – whether that is a costume or a location or new character. It is definitely rewarding but also very challenging. I’m just glad that Christy Marx and editor Rachel Gluckstern have very clear and specific visions to help me.

 

CHRISTY MARX: I love to do world-building and craft character-driven stories. “Amethyst” is allowing me to do that to my heart’s content. Part of the fun comes from creating a cast of characters with their own hopes, dreams, ambitions, flaws and goals. The other part of the fun comes from crafting the magic system, how crystals will work within the magic system, what the geography/ecology is like, what the ancient history of the world is and how that affects the present, what the economies are, how the Cardinal Houses hold and use power … I could go on and on.

 

JESUS SAIZ: Absolutely everything. I've always wanted to draw something like this. I've always been a huge fan of horror and fantasy. When I started drawing comics, I was only interested in drawing warriors, swords, monsters, battles in forests and the ruins of castles. Funnily enough, my whole career has consisted of drawing stories very much anchored in reality, so “Beowulf” has been a dream come true for me. It's the first time I feel I'm drawing something that I believe is in my “home turf.” I've always preferred to draw horses over cars, cabins before apartments, mountains before towns, etc. I enjoy each and every element that makes the graphic part of this comic book. I thank the heavens for Tony Bedard!


Do you have a ritual (music you listen to or something you eat or do to get you prepped) before approaching the writing/drawing for the series? If so, what is it?

 

TONY BEDARD: My whole life has been preparation for “Beowulf”! I devoured the novels of J.R.R. Tolkien, Terry Brooks, Robert E. Howard and Michael Moorcock in high school. The whole reason I got into reading comics was because my girlfriend bought me a copy of SAVAGE SWORD OF CONAN! I own several swords, a spear and a battle-axe. In some ways this is my easiest writing gig because this stuff is in my blood and it just seems like the most natural thing in the world to spin a ripping yarn about a guy who solves every problem by hacking his way through it. If only all of life worked that way.   

 

AARON LOPRESTI: No, not really. I rarely listen to music, but sometimes I will listen to talk radio. I have a lot of medieval references handy, but my ritual is to get up eat and get to work!

 

CHRISTY MARX: When I need to write, I put myself in the chair in front of the computer and I write. This comes from a long career as a professional in which deadlines are vital and must be met. Writing requires discipline as much as inspiration – sometimes more than inspiration. Also, I tend to do a lot of the writing in my head before I sit down. I’ll visualize scenes and create dialog over and over in my head (trying not to walk into walls or drive off the road while I’m doing it), so that by the time I sit down, I often have a good chunk of the work already done. Comics are a visual form of storytelling, so having strong visualization skills makes a big difference.

 

JESUS SAIZ: No, no ritual. Just sit down and draw. The only thing I do differently is to open my eyes very wide and pay a lot of attention every time I find something that I think can help me establish a world as visually peculiar as Beowulf's. Whether it’s a movie set in medieval times, a documentary about Hiroshima, or the Stone Age, I visually devour anything I think can give me some ideas.

 

Below, take a first look at SWORD OF SORCERY #1 by taking an exclusive look at interior art for “Amethyst” by Lopresti and interior art for “Beowulf” by Saiz.

 

This Just Happened: SWORD OF SORCERY Gets A Surprise Visitor

This past Wednesday marked the release of SWORD OF SORCERY #0. Written by Christy Marx and illustrated by Aaron Lopresti, this all-new ongoing series chronicles the adventures of a young woman who discovers that she is anything but ordinary.

 

All Amy Winston has ever wanted was to know where she came from. Throughout her life, she has spent countless hours training how to fight and how to use a sword. She’s never known the reason why, but on her seventeenth birthday, these two questions came together and were answered.

 

Amy is the heir to a magical bloodline in a world called Nilaa. There, she must defeat her aunt, the evil Lady Amethyst, who is attempting to consume all the family power for herself and eliminate anyone who stands in her way – including her own sister and niece.

 

When Amy goes to Nilaa for the first time, her mother explains that they must leave the portal crystal they use to travel between worlds behind. If it’s not hidden, others may find it and transport themselves to Nilaa as well. But why would anyone want to do that?

 

Readers who have already checked out SWORD OF SORCERY’s inaugural issue may have noticed a familiar face on the last page. For those of you who haven’t picked up the title yet, stop reading this post now (major spoiler alert ahead!).

 

John Constantine is notorious for his devious plotting and hunger for power. But how and why would he benefit from being granted access into the magical world of Nilaa?

 

“What could John Constatine possibly want with a portal gem to another world? Well, what WOULDN’T he want?” series editor Rachel Gluckstern teased to THE SOURCE. “He’s someone who likes playing the long game, but we’ll get an idea of his larger schemes in October’s JUSTICE LEAGUE DARK ANNUAL #1!”

 

Below, take a look at John Constantine discovering Amy and her mother’s portal crystal, and sound off in the comments section about what you think he has to gain from it!

 

Preview Mondays: BATWING #12, DETECTIVE COMICS #12, JUSTICE LEAGUE INTERNATIONAL #12 and SWEET TOOTH #36

For this week's installment of Preview Mondays, we're giving you exclusive first looks at BATWING #12, DETECTIVE COMICS #12, JUSTICE LEAGUE INTERNATIONAL #12 and SWEET TOOTH #36, all in stores this Wednesday.

 

Click here to see the exclusive preview of BATWING #12, written by Judd Winick and illustrated by Marcus To, Ryan Winn and Le Beau Underwood.

 

Click here to see the exclusive preview of DETECTIVE COMICS #12, written by Tony S. Daniel and illustrated by Tony S. Daniel and Richard Friend.

 

Click here to see the exclusive preview of JUSTICE LEAGUE INTERNATIONAL #12, written by Dan Jurgens and illustrated by Aaron Lopresti and Matt Ryan.

 

And click here to see the exclusive preview of SWEET TOOTH #36, written and illustrated by Jeff Lemire.

INTRODUCING DC COMICS-THE NEW 52 "0" MONTH

Timed to the one year anniversary of the launch of the historic DC COMICS-THE NEW 52 initiative, DC Comics will introduce 0 month.

 

In September 2012, DC Comics will release 0 issues—and we don’t mean we aren’t publishing any titles—but what we will be doing is numbering every DC COMICS-THE NEW 52 title #0.

 

#0s will be stand-alone stories. “Some issues will tell the origins of a character or a team, or in some case where an origin has already been told, they will fill in the blanks in terms of questions readers may have about the New 52 DC Universe,” said Bob Harras, DC Entertainment Editor-in-Chief. “Each of these issues promises to reveal something surprising.”

 

And debuting at #0 are four new comic book series:

TALON - Co-Writers: Scott Snyder and James Tynion IV. Artist: Guillem March.

Meet Calvin Rose, the only Talon to ever escape the grasp of the Court of Owls. This former assassin of the Court is trying to live a normal life ... but that’s impossible when he’s being hunted by his former masters!

SWORD OF SORCERY – Writer: Christy Marx. Artist: Aaron Lopresti.
Featuring the return of Amethyst, Amy Winston leads a strange life on the road with her mother and resents it. She’s about to learn it’s all been necessary when she discovers she’s the lost princess of Gemworld—and she’s being hunted by her murderous aunt. With a back-up story written by Tony Bedard with art by Jesus Saiz, set in a post-apocalyptic wasteland, the monstrous warrior Beowulf is charged with finding and defeating the evil Grendel.

 

THE PHANTOM STRANGER - Writer: Dan DiDio. Artist: Brent Anderson.
Spinning out of his recent appearances in JUSTICE LEAGUE and DC’s Free Comic Book Day story, learn more about the true origin of The Phantom Stranger and his connection to the mysterious Pandora.

TEAM SEVEN - Writer: Justin Jordan. Artist: Jesus Merino.
Set in the early days of DC COMICS-THE NEW 52, threads of the entire DC Universe collide. As Superman emerges, so does the world’s counter measures against him and his kind. Team 7 is comprised of Dinah Lance, Amanda Waller, Steve Trevor, John Lynch, Alex Fairchild, Cole Cash and Slade Wilson — and their story will change everything you know about DC COMICS-THE NEW 52.

The four new series will follow with issue #1s in October and other series will resume their numbering.

 

(Promotional art for BATMAN, INCORPORATED #0)

Exclusive Preview of MY GREATEST ADVENTURE #6

For the past six months, fans of MY GREATEST ADVENTURE have followed the wild and various adventures of Robotman, Garbage Man and the alien Tanga.

 

Today marks the release of the final issue of this anthology-style miniseries. We here at THE SOURCE spoke to the writers of MY GREATEST ADVENTURE and asked them to reflect upon their time working on the series and to tease what the last issue has in store for fans.

 

“I had a great time working on this title - and I mean literally,” Robotman writer Matt Kindt told us. “The title itself has so much history attached to it - and growing up reading Doom Patrol in all its incarnations just made this a childhood dream come true. I knew going in I'd have a lot to live up to and I feel like I was able to come at Cliff Steele in a slightly different way. That last issue has some great plot surprises but the biggest reveal is Cliff's true nature. He discovers it, and so will we!”

 

"It has been a great privilege to write and draw this inaugural Garbage Man story,” said Garbage Man writer Aaron Lopresti. “I loved being able to pay homage to the creators and characters of the monster comics that so captivated me growing up in the 70's. This final issue ties up the various story threads, delivers justice to the villains and sets the table for the future. What more could you ask for in 10 pages?!"

 

"I'm thrilled that DC allowed me to tell this story and introduce Tanga,” continued Tanga writer and artist Kevin Maguire. “I've enjoyed working on this more than anything else in my career so far. I hope one day, I get the chance to tell new stories with her."


See the exclusive preview here.

Exclusive Preview of MY GREATEST ADVENTURE #5

In MY GREATEST ADVENTURE #5, an anthology-style miniseries, the wild and various adventures of Robotman, Garbage Man and the alien Tanga continue. In “Uncanny Valley, Part 5” by Matt Kindt and Scott Kolins, Robotman continues his search for Mr. Turing on an island comprised entirely by nano-bots. But can he find him before the island’s inhabitants notice his presence? In “Death’s Door” by Aaron Lopresti and Matt Ryan, Garbage Man discovers new and unsettling information about his origins. But will he be able to focus on himself when he and The Reverend must continue to fight an army of dinosaurs from another dimension in order to save Gotham City? And in “Tanga: Humbled” by Kevin Maguire, Tanga must first battle Za in order to reach P’Nigh and confront him about his undisclosed yet treacherous plan. But what will she do when she finds out she’s a far larger player in the plan than she had known? Don’t miss the penultimate chapter of MY GREATEST ADVENTURE, in stores today. [gallery link="file" order="DESC" columns="2"]

DC Comics All Access: Joey Cavalieri

Gimme a second, I'll be with you in just a little bit. The next issue of ANIMAL MAN is about to off to the printer, and I need to make sure that it's got everything it should. Sheer, stark terror at overwhelming forces beyond human comprehension, depicted in ways that would give Caligula nightmares? Check. The requisite amount of complete and utter strangeness that leaves even the most jaded comic book readers slackjawed? Check. Enough domestic squabbling among the Bakers to make our fans feel like the time they spent with their own families during the holidays was totally kumbaya by comparison? Check. Yep, thumbs up. This one's ready to go!

Now I can get on the phone with Jeff Lemire and we can talk about the year ahead for the benighted Baker clan. Spoiler alert: it's looking too good. For them, that is. You, on the other hand, are in for the thrill-ride of your lives.

Moritat has put the finishing touches on his inspired art for the latest issue of ALL STAR WESTERN, and it's a gem, a beauty, a joy to behold. Just to tease: beyond the usual deft characterizations and architectural delights, the particular issue all boils down to location, location, location. Two words: "Bat Cave." If you've been avoiding this title because of the word "Western" in it, let me tell you, I used to feel the same way. Then I grew up. Take it from a guy who never starts a sentence with the word "seriously." Seriously, Jimmy Palmiotti, Justin Gray and Moritat have broadened the horizons of what you can expect from a comic book Western. It would be a shame if you missed this because of some unfortunate predisposition toward people in Stetsons. The frontier symbolized freedom for generations, and in our small way it represents a creative freedom that has made the book a trailblazer.

Kevin Maguire dropped by yesterday, and I promised him that I'd try to get everybody here to learn to count to 53. The unofficial fifty-third book, at least from my standpoint, is MY GREATEST ADVENTURE, strong accent on the word "GREATEST." Kev showed me the pages for the "Tanga" feature in the latest issue, and they're just as wild and uninhibited and imaginative as anything he's ever done. Have you noticed how he's become the master of facial expression? Have you been laughing at Kevin's way of giving Tanga just the right smart remark? Have you been checking out the amazing coloring by Rosemary Cheetham? She made me say that. Actually, no, she didn't at all, but I think you should see it, if you like looking at things that are amazing. The stuff just doesn't look like anything else out there, and that gladdens me. Other amazing things in the book are Matt Kindt and Scott Kolins' Robotman feature, and Aaron Lopresti's Garbage Man. They really shine. When you're at the comic book rack, flip through MY GREATEST ADVENTURE and see for yourself. It's "one louder."

Your pal,

Joey Cavalieri

Exclusive Preview of MY GREATEST ADVENTURE #4

In the fourth issue of MY GREATEST ADVENTURE, an anthology-style miniseries, the wild and various adventures of Robotman, Garbage Man and the alien Tanga continue.

In “Uncanny Valley, Part 4” by Matt Kindt and Scott Kolins, Robotman’s origins are revealed as he attempts to survive a brutal attack that leaves him helpless and isolated.

“Dream Monsters” by Aaron Lopresti and Matt Ryan finds Garbage Man facing a bloodthirsty and unnamed prehistoric-looking creature. And it looks like there are more where it came from. Can Garbage Man and his old friend The Reverend put a stop to the catalyst for these beasts’ treacherous appearances before they take over Gotham City?

And in “Tanga: Besieged” by Kevin Maguire, Tanga battles Za across the galaxy. But will she be able to claim victor before Za’s powers overrule her own?

MY GREATEST ADVENTURE #4 goes on sale this Wednesday.

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Exclusive Preview of MY GREATEST ADVENTURE #3

If you missed the first two issues, MY GREATEST ADVENTURE is an anthology-style miniseries that follows the adventures of three different characters: Robotman, Garbage Man and the alien Tanga.

In “Uncanny Valley, Part 3,” written by Matt Kindt and illustrated by Scott Kolins, Robotman’s journey leads him to an exotic island where he’ll find his ally, Maddy. But when the two of them are attacked by a monstrous creature, will they have what it takes to survive?

In “Depraved,” written and pencilled by Aaron Lopresti and inked by Matt Ryan, Batman offers his services to Garbage Man’s cause to figure out and expose the corrupt truths behind the Titan Research Facility.

And in “Inquisitive,” written and drawn by Kevin Maguire, Tanga enlists the help of a local alien to help find the answers she’s looking for about the faraway planet where she finds herself.

MY GREATEST ADVENTURE #3 is in stores today.

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