Writer Eric Wallace and artist Fabrizio Fiorentino continue to bring their A-game to FINAL CRISIS AFTERMATH: INK with the latest issue, as the Tattooed Man finds his family in trouble, his powers on the fritz and his city looking to him desperately for help before it goes up in flames. Too bad TM is occupied getting his face bashed in by a couple of new villains to do much about it. Well, newsflash – being a hero isn’t all photo ops and parades. The question is, does Tattooed Man have what it takes to handle the tough times? We’ve got some pages that might answer the question.
Happy Friday, Source readers. It's been a busy week here at DCU headquarters, as usual. So why not head into the weekend with some cool pages? Fair enough. FINAL CRISIS AFTERMATH: RUN! #3 shows off everything you've come to love from the series: beatings, fire, explosions, guns, mean-spirited humor, stupid costumes and even stupider people. All this plus the Human Flame gets a new lady. And it's all downhill after that...
FINAL CRISIS AFTERMATH: RUN! #3 hits 7/1.
For the first time in his life, the Tattooed Man feels like a hero. After his turn for the side of good during FINAL CRISIS, the former villain finds himself with a new lifestyle and a welcome change from what he previously knew. But soon the pressure to stay away from his old haunts and temptations start to wear on him. Writer Eric Wallace and artist Fabrizio Fiorentino present a tale of a man's struggle with redemption -- and his own powers. Check out a back of pages below.
FINAL CRISIS AFTERMATH: INK #1 hits on 5/27.
It's tough being the Super Young Team. All they want is a little recognition from their adoring public. A smidgen of acceptance and to be treated like real heroes. They've been reduced to making public appearances and TV spots, dancing to pay the rent. But when a new American teammate and a dangerous threat complicates things for the Team, they'll have to learn the realities of being a hero. Check out some pages from the first issue below.
FINAL CRISIS AFTERMATH: DANCE #1 hits 5/20.
Talk about a terrible way to wake up. Imagine opening your eyes and realizing you're a prisoner of the Global Peace Agency, inside the walls of Electric City. That's Nemesis' new status quo, and it isn't exactly a vacation. Trapped with members of the superhuman intelligence community and subjected to systematic torture, can Nemesis escape? Can he even find anyone he can trust? Probably not, but it'll make for good reading. Here's a preview of FINAL CRISIS AFTERMATH: ESCAPE #1, which hits 5/13.