THE DC UNIVERSE BY ALAN MOORE
• Alan Moore’s work on some of DC’s greatest characters is a benchmark for great stories with fresh approaches to iconic characters.
• Now available in trade paperback, this...
GEN 13 #20
The kids have faced a myriad of obstacles since arriving in New York City, but it all comes to a shattering conclusion as the team finally confronts its I.O. tormentors and brings an end to the "15 Minutes" project. Can the kids finally close the first chapter of their super-powered lives?
GEN 13 #18
The Gen13 kids fight for their lives — literally — and their adversaries will be surprising! Can they overcome their issues with the "group dynamic" and learn to fight as a team again?
DC UNIVERSE ONLINE LEGENDS VOL. 1
Based on the hit DC Universe Online game from Sony!As this epic adventure begins, Lex Luthor's obsession with destroying Superman reaches fever pitch when he cuts the ultimate Devil's deal with Brainiac – but with the shake of a hand, has Luthor consigned humanity to extinction? Collecting issues #0-7!
DC UNIVERSE ONLINE LEGENDS #1
The DC event of the year begins, coinciding with the release of the wildly anticipated DCU MMO! Get ready for the ride of a lifetime with this immense, 26-issue biweekly series!In issue #1, Lex Luthor's obsession with destroying Superman reaches fever pitch when he cuts the ultimate Devil's deal with Brainiac...but with the shake of a hand, has Luthor consigned humanity to genocide? Comic book legend Marv Wolfman joins fan-favorite writer Tony Bedard and artist Howard Porter to tell the ultimate DC Universe Super Hero tale of good versus evil!
GEN 13 #19
The kids have rallied around Caitlin as the knot tightens around them…but can they rely on their new "friends" to help them fight their way to the I/O safe house and end their "15 Minutes" for good? Or are darker things in store for them
TEEN TITANS #41
The explosive "Titans Around the World" story concludes with the team finding Raven! Will she bring back a Titan who died?
GEN 13 VOL. 3: 15 MINUTES
The team heads to New York City for a little rest and relaxation. But when they find their dreams coming true in the Big Apple, Caitlin becomes suspicious! Could I.O. and the Tabula Rasa be behind their sudden good fortune? Or have the kids been on the lam for so long they've forgotton how to be happy? Collects issues #14-20.