On paper, you can break down the difference between heroes and rogues in black and white words. But is it really so simple as a checklist? It's not like a determined number of actions cancel out evil deeds. There's not an official table that says one person rescued makes up for committing a robbery and wrecking property. People have to decide whether others have changed by going with their guts and their hearts. It's something I considered as I read the first pages of THE FLASH VOL.
Well, Legends fans, here we are. Finale time.
Before we start this week, I just want to thank all of you for coming along on this adventure with me! It’s been an incredible (and incredibly eventful) season across the board and I’ve had an absolute blast getting to talk about it here every week. I hope you’re as excited as I am to see where Season 3 goes because...man, for all the solutions the team may have come up with this time around, they definitely have no shortage of new problems to tackle.
Well, Legends fans, the time is nearly upon us. This week represented the penultimate episode of this season and, man oh man, things are really, really not looking good.
If you’re anything like me, you’ve probably spent some time going over hypotheticals for the stories you like—anything from “what would have happened if a different character was the hero?” to, one of my favorites, “what would happen if the bad guys won?”
Welcome back, Legends fans! Talk about having to go there (and back again) this time around, huh? And, man, things are...not looking all that great for the future of the world.
I can’t say I’ve ever really thought about ways to make World War I bleaker than it already was, but losing the literal Holy Grail in the middle of the battlefield on the Somme is pretty effective, all things considered. But, hey, at least we got to hang out with J.R.R. Tolkien for a little bit while we were at it. That’s a definitely a silver lining if ever there was one.
Welcome back, Legends fans! I have to say, I thought I had covered most of my bases for all the wild theories I’ve been concocting about the rescue and return of Rip Hunter but...man, I was not prepared for this at all.
Here I’d been guessing that the restoration of Rip’s memories would have to come from some combination of the Spear (re)-rewriting reality or some sort of time travel shenanigans—which, I mean, can you blame me? This is Legends of Tomorrow we’re talking about, after all.
I don’t know about you guys, but this has been the moment I’ve been waiting for since the second episode of this season. The triumphant return of one of my favorite super teams in the DC Universe: the Justice Society of America.
...Okay, alright, maybe “triumphant” is a strong word, considering they’re currently time scattered all over the place and struggling to protect pieces of the Spear of Destiny, but you know what I mean.
Welcome back and happy belated holidays, Legends fans! This week continued our tour of formative moments in American history with the Revolution...just, you know, with the added bonus of automatic weapons, care of the Legion of Doom. Or, more specifically, care of the Legion of Doom’s new agent, Rip Hunter.
Talk about rubbing salt into the wound, right?
Welcome back, Legends fans! It’s been awhile! Hopefully you’ve had enough time to recover from last week’s “Invasion” before we hit the ground running tonight because, man alive, there is a ton to talk about.
With the Dominators out of the way, the Legion of Doom has rocketed to the forefront of the team’s agenda—and not a moment too soon because we’ve finally got some answers about their plans. Turns out Thawne has been recruiting people to go on a quest for the Spear of Destiny—a mythological artifact with all sorts of terrifying powers.
Welcome back, Legends fans! This week, our heroes managed to avoid prolonging the Cold War, so that’s certainly something. Good work all around, especially considering a few rogue elements (I’m looking at YOU, Young Dr. Stein) who seemed to bend over backwards to try and bring about nuclear war.