SECRET SIX #13
The League of Assassins presses in on Strix and threatens to kill her friends in the Secret Six if she doesn’t cooperate. She is then confronted by twisted replicas of her teammates, who she must face in combat one at a time. If she is beaten by any of them, the corresponding real member of the Six will be killed. Disoriented and alone, what chance does she—or her teammates—have to survive?