Brian Wood developed his skills as a comics writer and designer whileworking a string of internet design jobs. Since then he has created aseries of successful comics and graphic novels, most notably DMZ, DEMO,NORTHLANDERS, Channel Zero and The Couriers. In addition to earning himinternational acclaim, these projects have also resulted in four Eisneraward nominations. Brian was also a designer for the video gamefranchise series Grand Theft Auto for Rockstar Games.
The conclusion of "M.I.A." sees Matty arriving at the 59th Street Bridge and into the control of the U.S. military who could conceivably charge Matty with war crimes. Oddly, Matty seems okay with that. In a pivotal moment that helps define the series, the fog of war is lifted and the truth behind Parco Delgado is made clear.
Having rejected the relative safety and stability of Parco Delgado's government enclave (as well as a relationship with Matty Roth), Zee ventures out into the wilds of the DMZ. What is she seeking? Peace of mind? A greater truth? Or does she see Parco for what he truly is and would rather be alone and drifting than a part of it?
"No Future" continues, tracking the inner workings of the DMZ's notorious death cult from its more mindless and random street actions to the more sophisticated operations that betray its thug exterior. After witnessing the crash-landing that placed Matty in the city in the first place, our anonymous street killer starts questioning the ultimate point of the organizatio
The final year of DMZ begins here! In part 1 of "Free States Rising," we revisit the origins of this Second American Civil War and see just how a dangerous idea can ripple through a population and result in one of the most infamous wars in world history. Issue #60 kicks off this 2-parter, illustrated by guest artist Shawn Martinbrough (THE LOSERS, BATMAN)!
From the start of the war, the man known only as Wilson has been a powerful force within the DMZ underground. In this issue, featuring guest art by Danijel Zezelj (LOVELESS) find out how he came to power at the beginning of the war, and how his shady organization controls the warzone.
You've seen them countless times in the pages of DMZ. Violent killers – anonymous and silent – behind gas masks and heavy clothing. Always the vanguard of death and destruction. But who are they and where do they come from? What would cause a man or woman, even in a warzone, to completely surrender themselves to oblivion? "No Future" is a 3-part story probing an infamous DMZ death cult housed in the city's tallest building.
The conclusion of "No Future" sees our nameless hero sent out on a mission he has no plans to return from. But is that by design of his masters – or initiative on his own part? Let out in daylight for the first time in years, he sees aspects of the DMZ that tweak his long-repressed conscience, and he's forced to make an impossible choice.
"Hearts and Minds" part 1 of 5. Following the tumultuous events of the past year, Matty Roth is redefining his role in the DMZ. No longer content to be merely a citizen journalist or a mouthpiece for Parco Delgado's struggling city government, he now rolls with his own private security force and self-defined mandate to heal the city. Is this the start of a brand-new day via the barrel of an gun – or will this "Rise of Matty" end with the fall of just another petty warlord?