SANDMAN MYSTERY THEATRE BOOK TWO
Don’t miss these epics from SANDMAN MYSTERY THEATRE #13-24 and ANNUAL #1! In “The Vamp,” Wesley Dodds dreams of grisly murders as young socialites are found drained of blood. Then,...
THE BOOKS OF MAGICK: LIFE DURING WARTIME #2
Zatanna finds herself under attack as the siege at Krakow continues, and Constantine refuses help from two new allies. Meanwhile, a mysterious stranger arrives in Tim's little town and quickly insinuates himself into his circle of friends...but does he have malevolent ulterior motives?
THE BOOKS OF MAGICK: LIFE DURING WARTIME #7
Part 1 of a new 3-part storyline. Fast times are about to accelerate for Tim Hunter and his mates following a funeral where an unexpected guest comes back from the dead. Meanwhile, Constantine and Zatanna gain the strangest of new comrades.
THE BOOKS OF MAGICK: LIFE DURING WARTIME #9
Tim overestimates his magical powers, which prove deadly at the siege at Krakow. Meanwhile, Molly and Constantine defend what's left of the forces as Dog and Zatanna try to find the second book of Magick.
THE BOOKS OF MAGICK: LIFE DURING WARTIME #15
In the explosive grand finale of the series, Tim Hunter, his owl Yo-Yo and his new partner-in-crime Jackie tie up loose ends in London. But at what cost to the planet at large? And one of the main players won't live to see the light of a new day. Final issue.
THE BOOKS OF MAGICK: LIFE DURING WARTIME #3
After a series of magical attacks, Tim's friendship with the mysterious stranger Brewster deepens, much to the concern of Molly. In the world of the Hunter, the war escalates into carnage as the Cherish uses illegal cluster spells against Constantine in Krakow.
THE BOOKS OF MAGICK: LIFE DURING WARTIME #8
Tim is forced to take action and confront his enemies on their turf. Drunk on magic, his first mission is an Icelandic jailbreak with the brand-new love of his life. Meanwhile, John Constantine and Molly get a little too close for comfort.
THE BOOKS OF MAGICK: LIFE DURING WARTIME #13
In the aftermath of the magical war, Tim Hunter must take apart the strange new world he created, because leaving dimensions open can be dangerous. Three mysterious figures in trench coats guest-star as the 3-part "Losing My Religion" begins.