|BATMAN: ARKHAM CITY - END GAME #1|
|BATMAN: ARKHAM UNHINGED #1|
|DETECTIVE COMICS #866|
The long-simmering rivalry between Zatanna and The Spectre ignites in this issue! In an infernal courtroom beneath Alcatraz Prison, the Maid of Magic is on trial for her life, with the vengeful Spectre determined to find her just as guilty as the mystic criminals she fights. Will even Zatanna's powers be enough to save her from God's wrath?
It's a new year and a new look for Batgirl as superstar artist Dustin Nguyen (DETECTIVE COMICS) joins the creative team! The unsinkable Stephanie Brown's second semester at Gotham U. starts like any other – new classes, new allies, a vigilante stalker – everything a gal could want! But what Gotham City's Batgirl isn't prepared for is the arrival of the mysterious "Order of the Scythe." Who are they, and why have they set their sights on her? "The Lesson" begins here!
It's Valentine's night, and a mysterious killer literally wants to steal everyone's hearts. Enter Klarion the Witch-boy, who's nursing a broken heart of his own. Good luck, Batgirl!
newSCOOBY-DOO, WHERE ARE YOU? #83
Howdy partners! There’s a Wild West mystery to be solved by a crew of city slickers and their dog.
The "Order of the Scythe" has drawn first blood, framing Batgirl for a crime she didn't commit. Can she outrun Gotham City's Finest long enough to prove her innocence? The birth of Batgirl's gallery of rogues begins here as "The Lesson" continues!
When the Grey Ghost puts himself in harm's way to save Gotham City from the Reaper's sound-wielding Harmony, it's up to Batgirl to save the day. If Batgirl has her way, her first team-up with the Grey Ghost will be her last with the Grey Ghost – assuming they both make it out alive.
newSCOOBY-DOO, WHERE ARE YOU? #98
When the Mad Scot invades a local festival, it’ll take more than a noisy pipe and drum band to scare it away. The Mystery Inc.
newSCOOBY-DOO, WHERE ARE YOU? #95
Sunday! Sunday! SUNDAY! And Scooby and the gang are spectators at the local monster truck mash-up!