52 VOL. 2
Continue to explore the DCU's lost year in the second volume of a 4-book collection featuring death, danger, romance, terror and the never-ending search for heroism! This 304-page volume — sporting a new cover by J.G. Jones — contains the lead stories from 52 WEEKS 14-26, plus commentary on each issue by creators and editors, conceptual drawings, sketch material, thumbnails and more!52: A year without Superman; a year without Batman; a year without Wonder Woman…but not a year without heroes.
SUPERGIRL: BEYOND GOOD AND EVIL
Supergirl's life takes a turn for the worse in this volume collecting SUPERGIRL #23-27 and a story from ACTION COMICS #850. When Kara is confronted by a ghost from Krypton, what revelations from her past will come to light?
SUPERGIRL VOL. 3: GHOSTS OF KRYPTON
A new story begins with a bizarre delivery to Kara’s apartment that quickly has her hopping dimensions and traveling through deep space! These tales from ACTION COMICS #850 and...
NECESSARY EVIL: THE VILLAINS OF THE DC UNIVERSE
The Joker, Lex Luthor, Black Manta, Bane, Black Adam, Ra’s Al Ghul, General Zod, Clayface, Sinestro, Catwoman, Cheetah and many more of the worst villains in the...
SUPERGIRL VOL. 2: BREAKING THE CHAIN
Learning the truth of what happened to Krypton, Kara must separate fact and fiction and believe in herself! And after teaming up with Power Boy to stop a hurricane in Mexico, Dark...
SUPERGIRL: WAY OF THE WORLD
After promising a dying boy that she could cure his illness, Supergirl upsets the universe's balance of life and death in this dramatic title collecting SUPERGIRL #28-33.
HE-MAN AND THE MASTERS OF THE UNIVERSE VOL. 3The hordes of Hordak attack Eternia in this new title collecting issues #1-6 of the monthly series. When He-Man discovers the true identity of their leader, Despara, it will take all his power to stop her from destroying everything and everyone he loves. Also includes MASTERS OF THE UNIVERSE digital chapter 9.
YOUNG JUSTICE BOOK THREE
In this volume’s “Sins of Youth” epic, the machinations of the covert organization known as the Agenda affects the team’s respective ages—leaving some heroes grown to adulthood and...