WAR GAMES: ACT 1, PART 7! The battle to control Gotham spills into the East End when Mr. Freeze targets the Lucky Hand Triad. But Catwoman's not about to hand it over to the underworld without a fight!
"War Games," Act 3, Part 7! The penultimate chapter of Gotham's darkest period finds Batman in conflict with Commissioner Akins, the players ready for the final battle, and Catwoman squaring off one last time against Zeiss, the man who left her for dead!
The conclusion of the "Catwoman Dies" storyline! The identity that Selina Kyle built for herself to protect her baby daughter is being destroyed at the hands of Hammer and Sickle, and that's just the beginning. With supervillains and the Gotham police hunting for both Selina and her replacement, Holly, drastic measures are needed!
An Amazons Attack tie-in! Catwoman's on the run and undercover. Batman chose her to infiltrate a new player in the Amazons' war on the U.S., but with her life in shambles, can she be trusted?
"War Games," Act 2, Part 7! Batman commits a shocking act that will alter his relationship with the G.C.P.D.! And while Selina fights for her turf against the Ravens, the Dark Knight races toward a meeting that will swing the war in his favor — even though he's unknowingly about to aid his biggest enemy!
Coming off the events of "War Games," Catwoman faces new dangers within her territory, both from the police and the citizens she's sworn to protect. Now, she must decide whether to carry on the fight or abandon the East End!
The jarring changes to Selina Kyle's life unveiled last issue give Holly a nasty turn as Catwoman attempts to restore order in the East End. And as secrets from the last year are revealed, Selina has her hands full with the individual who's become the most important person in her life.
The new Catwoman turns to a longtime JSA member for training, but is the East End ready for a brutal, violent heroine? And Selina questions her decision to step away from her life as Catwoman. But it's too late to go back…isn't it?