SCOOBY-DOO, WHERE ARE YOU? #103Scooby-Doo and the gang visit the set of a revival of Scooby and Shaggy’s favorite movie franchise, only to discover that the future of a whole movie universe depends on Mystery Inc.! Scooby’s able to lend a paw when robot stunt dog “Andy Circuits” is injured, but how will our heroes figure out who’s under the helmet of the Black Knight trying to bring production to a permanent halt?
LOONEY TUNES #251
With his Road Runner documentary, a complete snoozefest, studio executive Throckmorton decides to consult a real expert to turn the show around before its big premiere. He’s smart.
SCOOBY-DOO, WHERE ARE YOU? #99
An overnight ride through the mountains on a vintage train. An assortment of weird and eerie passengers. And an elusive ghost that stalks the train at night.
SCOOBY-DOO, WHERE ARE YOU? #97
When Scooby and the gang went to the bank, they never expected to find themselves stuck in the middle of a bank robbery...especially by ghostly gangsters with pinstripe suits and tom
SCOOBY-DOO'S GREATEST ADVENTURESScooby-Doo and the Mystery, Inc. gang celebrate 50 years of spooks, scares and silliness in this all-ages collection of stories from the pages of SCOOBY-DOO #1, 10, 35, 68 and 72, SCOOBY-DOO TEAM-UP #2, 5 7, 8, 9, 12, 18, 37 and 40, and SCOOBY-DOO, WHERE ARE YOU? #48, 51, 54, 71, 78, 79, 83, 85! Includes appearances by Batman, Wonder Woman, Superman, Swamp Thing, the Flintstones, the Jetsons, and a whole menagerie of super pets!
SCOOBY-DOO TEAM-UP #47
“How much is that gorilla in the window?” For years, Mr. Peebles has wanted nothing more than to finally sell Magilla Gorilla and get the big ape out of his pet shop.
SCOOBY-DOO, WHERE ARE YOU? #96
The owners of an amusement park at a seaside resort hopes a new Ferris wheel will revive the local businesses, but no tourist attractions and freak shows can compete with real-life m